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LEVEL OF THE WEEK update: 2/11/11

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Re: LEVEL OF THE WEEK update: 2/11/11

Postby Xyle » Sat Mar 05, 2011 7:07 pm

mpthomps wrote:Sort Them
After spending way too long on this:

http://www.sparkworkz.com/fc2/index.php?designId=273911

I realized I could just go to the level editor and put all the balls I want into the hole to see if it would even work.
THE ANSWER IS NO!


Well... if you get a couple of balls down there and raise the lever at the right time... Maybe!? :)
Good luck with that.
http://www.sparkworkz.com/fc2/?levelId=17872
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Re: LEVEL OF THE WEEK update: 2/11/11

Postby mpthomps » Tue Mar 08, 2011 2:10 pm

Xyle wrote:Well... if you get a couple of balls down there and raise the lever at the right time... Maybe!? :)
Good luck with that.
http://www.sparkworkz.com/fc2/?levelId=17872


Yeah, that's the right idea and looks possible, but getting from the build area to that would be too much work. I don't think I have it in me.
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Re: LEVEL OF THE WEEK update: 2/11/11

Postby Xyle » Tue Mar 08, 2011 3:41 pm

mpthomps wrote:
Xyle wrote:Well... if you get a couple of balls down there and raise the lever at the right time... Maybe!? :)
Good luck with that.
http://www.sparkworkz.com/fc2/?levelId=17872


Yeah, that's the right idea and looks possible, but getting from the build area to that would be too much work. I don't think I have it in me.


I thought your current design would not need too much modification...
You can save some sticks on your current lifter as you only need to get three balls up top.
Obviously catch the 3rd ball as it goes by and ram it into the brown triangle.
Tweak. Tweak. Tweak. Tweak. Tweak. Tweak.
Tweak. Tweak.
Tweak. Tweak. Tweak. Tweak. Tweak. Tweak. Tweak. Tweak.
And you are done!
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Re: LEVEL OF THE WEEK update: 2/11/11

Postby guzman » Sun Mar 20, 2011 10:43 am

I think that we can get the boomerang in Pushing Teeth:

here's my idea (clumsy, messy, ... just the idea):

http://www.sparkworkz.com/fc2/?designId=289006

is anyone actually able to make it work.
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Re: LEVEL OF THE WEEK update: 2/11/11

Postby Marksie » Thu Mar 24, 2011 8:03 am

guzman wrote:I think that we can get the boomerang in Pushing Teeth:

here's my idea (clumsy, messy, ... just the idea):

http://www.sparkworkz.com/fc2/?designId=289006

is anyone actually able to make it work.


I have been tweaking a boomerang design for Pushing Teeth for the past two days, and after many, many, many grab ideas the one that finally worked is probably the simplest looking.

http://www.sparkworkz.com/fc2/index.php?designId=291072

it's very very frightening when you know you are close to a working contraption, but you are also aware that the level could be locked to free players at any time.
I should really just pay up I suppose.
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Re: LEVEL OF THE WEEK update: 2/11/11

Postby guzman » Thu Mar 24, 2011 1:50 pm

Marksie wrote:I have been tweaking a boomerang design for Pushing Teeth for the past two days, and after many, many, many grab ideas the one that finally worked is probably the simplest looking.

http://www.sparkworkz.com/fc2/index.php?designId=291072

it's very very frightening when you know you are close to a working contraption, but you are also aware that the level could be locked to free players at any time.
I should really just pay up I suppose.


Nice job, your design is simple and works just fine.
Nice.

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Re: LEVEL OF THE WEEK update: 2/11/11

Postby mpthomps » Fri Mar 25, 2011 6:54 pm

Marksie wrote:
I have been tweaking a boomerang design for Pushing Teeth for the past two days, and after many, many, many grab ideas the one that finally worked is probably the simplest looking.

http://www.sparkworkz.com/fc2/index.php?designId=291072

it's very very frightening when you know you are close to a working contraption, but you are also aware that the level could be locked to free players at any time.
I should really just pay up I suppose.


Keep tweaking! This is your design getting champion, too, with a few more ticks of patience:
http://www.sparkworkz.com/fc2/?designId=292057
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Re: LEVEL OF THE WEEK update: 2/11/11

Postby mpthomps » Sat Mar 26, 2011 1:12 pm

I know there's a 7 pc, but here's my 14 pc for grab the idol:

http://www.sparkworkz.com/fc2/index.php?designId=292409
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Re: LEVEL OF THE WEEK update: 2/11/11

Postby Xyle » Fri Apr 01, 2011 2:02 am

mpthomps wrote:I know there's a 7 pc, but here's my 14 pc for grab the idol:

http://www.sparkworkz.com/fc2/index.php?designId=292409


You mean 5pc... :)
http://www.sparkworkz.com/fc2/index.php?designId=292763
Popular Bridgus Erectus - Blue, simple beauty Inside The Box - Blue and proudest Piggyback - Champ/Boomerang
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Re: LEVEL OF THE WEEK update: 2/11/11

Postby Chevron » Fri Apr 15, 2011 11:54 am

Free level of the week Think about it.

My first try at 5pc champ.
http://www.sparkworkz.com/fc2/designinf ... nfo=304408
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