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Does the FC2 iPhone version include the paid bits?

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Does the FC2 iPhone version include the paid bits?

Postby B46Delta » Wed Dec 29, 2010 11:15 am

'Cause if it does, I *might* buy it for my iPad. Even so, having FC2 with me at my library (wifi, but the PCs there are slow, have Internet Exploder, and have e-v-e-r-y-t-h-i-n-g blocked) sounds pretty good...
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Re: Does the FC2 iPhone version include the paid bits?

Postby SRKSRK » Mon Jan 03, 2011 4:11 am

Yes. Everything you can access on flash can also be accessed on the iPhone. Just know that most designs created on the computer won't work on the IPhone, though.

PS: have you tried a proxy to get around the firewall at school?
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Re: Does the FC2 iPhone version include the paid bits?

Postby B46Delta » Mon Jan 03, 2011 9:53 am

Um, it's not just a firewall. Most of the in-computer functions are blocked off, presumably to prevent anyone from playing games or anything. Some sites that are blocked for no apparent reason are facebook, twitter, any forum, flash gaming websites, ETC. Also, it's not a school library, it's a public library. With some really well designed security. As long as you like double-edged swords. A LOT.

Uh, anyway, I meant I wondered if when I got the iPhone version I got the paid bits with it, without having to pay seperately. Probably not, but now that I know that most designs don't work cross-platform, I'm just going to play on PC. I can handle problems with other people's designs, but not my own...
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Re: Does the FC2 iPhone version include the paid bits?

Postby SRKSRK » Mon Jan 03, 2011 8:12 pm

B46Delta wrote:Um, it's not just a firewall. Most of the in-computer functions are blocked off, presumably to prevent anyone from playing games or anything. Some sites that are blocked for no apparent reason are facebook, twitter, any forum, flash gaming websites, ETC. Also, it's not a school library, it's a public library. With some really well designed security. As long as you like double-edged swords. A LOT.

Uh, anyway, I meant I wondered if when I got the iPhone version I got the paid bits with it, without having to pay seperately. Probably not, but now that I know that most designs don't work cross-platform, I'm just going to play on PC. I can handle problems with other people's designs, but not my own...


Oh, you mean you want a paid account on the computer? Why would you get a ten dollar game by buying a 4.99 app? And it's not the same game, it has completely different code and art assets. But yes, the PC version is more supported and less buggy. The iPhone community is also filled with hackers, and I know that the PR3 community is annoyed with hackers also... so you probably wouldn't want to be here anyways.
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