http://sparkworkz.com/platformracing3/?levelId=400002
I don't care for art or visual criticism yet, I want it balanced and working mechanically well before I do all of that.
Basically, it's like King of the Hill, but on a long stretch of Green Vanish Blocks instead. You keep running to the end until you either finally reach the end, or someone shoots/hurts you so that you get "sent" back to the beginning.
I do know that it's very simple, and I like it that way. I really want ideas on how to make it solid and "exploit proof". So far, I've seen too many people dodge the projectiles easily, so I might drop the ceiling down 1 to ensure that jump dodging them isn't easy. I also want ideas on how to make it fun with not-so-many people, like 3-4... because with 3-4 people, 1 person usually gets ahead and wins quickly [Because I seem to be the only guy who knows what to do lol].
I set a 5 count timer for the guns to prevent unending spam already.
NO! What Happened! 

